636 kills across 167 of 1,600 cells
x 1,350, y 50 — 9 kills x 1,550, y 50 — 5 kills x 1,450, y 150 — 2 kills x 2,050, y 350 — 3 kills x 1,050, y 450 — 12 kills x 1,450, y 450 — 1 kill x 2,250, y 450 — 6 kills x 2,450, y 450 — 2 kills x 1,150, y 550 — 12 kills x 1,350, y 550 — 2 kills x 1,450, y 550 — 2 kills x 1,750, y 550 — 2 kills x 2,050, y 550 — 2 kills x 2,650, y 550 — 2 kills x 50, y 650 — 6 kills x 150, y 650 — 4 kills x 1,150, y 650 — 4 kills x 1,250, y 650 — 3 kills x 1,450, y 650 — 4 kills x 1,550, y 650 — 2 kills x 250, y 750 — 6 kills x 450, y 750 — 4 kills x 50, y 850 — 2 kills x 250, y 850 — 16 kills x 350, y 850 — 3 kills x 450, y 850 — 2 kills x 1,050, y 850 — 5 kills x 1,550, y 850 — 2 kills x 1,650, y 850 — 2 kills x 2,650, y 850 — 11 kills x 50, y 950 — 9 kills x 150, y 950 — 3 kills x 250, y 950 — 4 kills x 350, y 950 — 2 kills x 2,650, y 950 — 5 kills x 2,750, y 950 — 4 kills x 1,150, y 1,050 — 10 kills x 1,350, y 1,050 — 10 kills x 3,850, y 1,050 — 12 kills x 1,150, y 1,150 — 3 kills x 3,550, y 1,150 — 3 kills x 3,850, y 1,150 — 5 kills x 1,650, y 1,250 — 7 kills x 1,550, y 1,350 — 2 kills x 2,550, y 1,350 — 3 kills x 2,650, y 1,350 — 3 kills x 1,450, y 1,450 — 2 kills x 1,550, y 1,450 — 6 kills x 1,650, y 1,450 — 3 kills x 1,750, y 1,450 — 9 kills x 1,250, y 1,550 — 4 kills x 1,450, y 1,550 — 1 kill x 1,650, y 1,550 — 2 kills x 2,550, y 1,550 — 2 kills x 2,650, y 1,550 — 6 kills x 2,750, y 1,550 — 2 kills x 1,250, y 1,650 — 3 kills x 1,350, y 1,650 — 4 kills x 1,250, y 1,750 — 2 kills x 1,350, y 1,750 — 1 kill x 1,850, y 1,750 — 6 kills x 2,850, y 1,750 — 4 kills x 850, y 1,850 — 1 kill x 1,150, y 1,850 — 2 kills x 1,250, y 1,850 — 1 kill x 1,750, y 1,850 — 4 kills x 1,850, y 1,850 — 5 kills x 2,850, y 1,850 — 2 kills x 2,950, y 1,850 — 3 kills x 850, y 1,950 — 5 kills x 950, y 1,950 — 2 kills x 650, y 2,050 — 6 kills x 1,150, y 2,050 — 4 kills x 1,450, y 2,050 — 3 kills x 1,650, y 2,050 — 7 kills x 650, y 2,150 — 2 kills x 950, y 2,150 — 2 kills x 1,550, y 2,150 — 6 kills x 1,850, y 2,150 — 2 kills x 1,950, y 2,150 — 2 kills x 2,050, y 2,150 — 3 kills x 2,150, y 2,150 — 6 kills x 750, y 2,250 — 2 kills x 1,950, y 2,250 — 3 kills x 3,250, y 2,250 — 2 kills x 1,050, y 2,350 — 2 kills x 1,150, y 2,350 — 2 kills x 1,250, y 2,350 — 2 kills x 1,850, y 2,350 — 2 kills x 1,950, y 2,350 — 4 kills x 3,250, y 2,350 — 9 kills x 3,350, y 2,350 — 2 kills x 3,550, y 2,350 — 1 kill x 1,050, y 2,450 — 3 kills x 1,250, y 2,450 — 3 kills x 1,350, y 2,450 — 4 kills x 1,450, y 2,450 — 4 kills x 1,650, y 2,450 — 2 kills x 1,750, y 2,450 — 3 kills x 2,050, y 2,450 — 6 kills x 3,250, y 2,450 — 6 kills x 3,350, y 2,450 — 2 kills x 3,550, y 2,450 — 1 kill x 1,250, y 2,550 — 6 kills x 1,550, y 2,550 — 2 kills x 1,650, y 2,550 — 2 kills x 1,750, y 2,550 — 2 kills x 1,950, y 2,550 — 3 kills x 3,350, y 2,550 — 3 kills x 3,650, y 2,550 — 1 kill x 750, y 2,650 — 6 kills x 850, y 2,650 — 3 kills x 950, y 2,650 — 3 kills x 1,250, y 2,650 — 4 kills x 1,450, y 2,650 — 4 kills x 1,650, y 2,650 — 4 kills x 3,050, y 2,650 — 1 kill x 1,150, y 2,750 — 4 kills x 1,450, y 2,750 — 4 kills x 3,250, y 2,750 — 2 kills x 3,450, y 2,750 — 2 kills x 1,150, y 2,850 — 3 kills x 1,450, y 2,850 — 4 kills x 1,650, y 2,850 — 1 kill x 1,150, y 2,950 — 3 kills x 1,250, y 2,950 — 7 kills x 2,150, y 2,950 — 4 kills x 3,250, y 2,950 — 2 kills x 2,150, y 3,050 — 3 kills x 2,250, y 3,050 — 3 kills x 2,350, y 3,050 — 3 kills x 3,150, y 3,050 — 3 kills x 3,250, y 3,050 — 3 kills x 3,650, y 3,050 — 1 kill x 1,150, y 3,150 — 3 kills x 1,350, y 3,150 — 12 kills x 1,450, y 3,150 — 2 kills x 1,650, y 3,150 — 2 kills x 2,550, y 3,150 — 2 kills x 3,250, y 3,150 — 2 kills x 3,750, y 3,150 — 2 kills x 1,650, y 3,250 — 7 kills x 2,650, y 3,250 — 1 kill x 3,450, y 3,250 — 1 kill x 3,550, y 3,250 — 2 kills x 3,950, y 3,250 — 6 kills x 3,650, y 3,350 — 8 kills x 3,850, y 3,350 — 8 kills x 3,950, y 3,350 — 3 kills x 1,450, y 3,450 — 4 kills x 1,550, y 3,450 — 2 kills x 3,550, y 3,450 — 2 kills x 3,650, y 3,450 — 2 kills x 3,750, y 3,450 — 6 kills x 3,850, y 3,450 — 2 kills x 3,950, y 3,450 — 4 kills x 1,550, y 3,550 — 3 kills x 1,650, y 3,550 — 7 kills x 1,750, y 3,550 — 2 kills x 3,850, y 3,550 — 12 kills x 3,950, y 3,550 — 3 kills x 1,550, y 3,650 — 6 kills x 1,650, y 3,650 — 2 kills x 1,050, y 3,750 — 4 kills x 950, y 3,850 — 2 kills x 1,050, y 3,850 — 2 kills x 1,650, y 3,850 — 1 kill 1 16 kills per cell
Each cell is 100 map units square, positioned where the victim fell; the origin is the top-left corner of the map. Shading runs on the square root of the count, so the quiet ground stays readable next to the killing fields. Read the busiest cells X Y Kills 250 850 16 1,050 450 12 1,150 550 12 3,850 1,050 12 1,350 3,150 12 3,850 3,550 12 2,650 850 11 1,150 1,050 10 1,350 1,050 10 1,350 50 9